Dark Reign 2 Review
By Blackclaw
The orginal Dark Reign was a solid RTS that broke some new ground in
unit AI, but it never really compared to my favorite RTS, Total Annihilation. Dark Reign 2 comes across to me the same way. It's a solid game that shows some innovation, but just doesn't quite make my favorite list of games.
Game Play
So I'm three or four missions into the JDA (Jovian Detention Authority) campaign and I'm pretty sure the lady at the control center has the hots for me. Sweet
voice, sense of humor, yep can't wait to get back to base. Then she sends me out on an artifact hunt with no construction units and a woefully undersized force. We
get predictably ambushed and mauled. Then this lady, who was so sweet to me before, reads me the riot act, calls me incompetent, and dismisses me. I'm
incompetent? I'm not the brillant planner that send an outnumbered attack force into a cave with no means of making new units. Yeah I know, there's a trick
to getting through the mission. You play through it once, find out where the ambush points are and deal with it accordingly. But I hate playing missions where you pretty much are doomed to fail the first
time. I know it's not real life, but it's fun to pretend you actually are a battle commander. It ruins it when I'm beating the enemy because I have deja vu. If I wanted to play a puzzle game, I'd be playing
Myst. And why do game companies seem to think it's fun to have some jerk commander, whose just as responsible for the mission failure as you are, chew you out. It's not enough that the player has just
watched his forces get wiped out and now has to play the same annoying mission yet again, no... the player gets to be called names too. Well I paid for the game and I don't want to be called names. I
want the idiot general who planned the crappy mission in front of me, kneeling, and trying to apologize for their incompetence while I play with their breathing patterns through a Darth Vader like
force grip on their throat.
So anyway, instead of trudging through the boring
mission again I went to instant action, defected to the Sprawlers and pretended that lady was in every JDA Command Center I blew up. I hate scripted campaigns
that force you to replay missions repeatedly until you discover the trick needed to win. Dark Reign 2 offers such a campaign. Use the campaign as a training lesson
in how to control your units and then run to the instant action and multiplayer modes as quickly as possible. Those are actually a lot of fun. I suggest looking at
Earth 2140 if you're interested in a RTS campaign.
The sides are fairly well balanced, although not on a unit to unit basis. Inequalities are balanced out by
taking into consideration cost and a side's total capability. It works out fairly well, although I think the
Sprawlers have a slight edge, but that could just be a reflection of my playing style. Some of the units
really shine, like the Skulk which is a sniper extrodinare. The mobile artillery pieces for both sides are
excellent. Other units seem to be large expensive targets. I never have figured out what a Sky Fortress
can do that a squad of tanks can't do faster, cheaper, and with less risk of casualties. Sky Fortresses
are one of the JDA's top end units but the cheapest anti-air Sprawler unit can take one down easily.
The rate of fire and movement of a Sky Fortress is pitiful. To use them successfully you must first send in units to take out any anti-air units. Once that's accomplished you'll find that that squad can usually
finish off the enemy base before the Sky Fortresses arrive anyway so why build them? Any hardcore players that wish to fill me in on what I'm missing please feel free.
Air units in general tend to be on the slow side. Like many current RTS games, the air units also like to
simply hover above their target, trading shots one for one with the enemy. Total Annihilation is about the only RTS game that gets air units right. Bombers are suppose to get in quickly, hit their target, and
then get away. In TA even the units that were designed to hover over the target (Brawlers and Rapiers) at least weave back and forth in an effort not to get hit. Dark Reign 2 air units apparently feel
no need for self-preservation.
The multiplayer aspect of the game is solid and offers several variations of game play. Humans can go against each other or against the AI. Allies can exchange units and resources.
The interface feels slow and clunky. The game starts you out typically facing a direction other than "North" so when you first start moving your view around your
scrolling doesn't take you in the direction you think it's going to. You can orient yourself using the strange diamond shape map display, but it's still difficult to
figure out what direction you are using and if your base loses power it's unavailable. Earth 2150 places a big rotating compass in the upper left corner of the screen.
It's a simple solution that works well.
From my ranting you might think that I don't like the game, but that's not true. Dark Reign 2 is a solid RTS game and there's a lot of fun to be had here.
It's just that there are so many RTS games out there that it takes a lot to stand out. We saw in the original Dark Reign a lot of potential, but it was eclipsed by Total Annihilation and Starcraft. In Dark
Reign 2 we see the same thing. Tremendous potential that doesn't quite come to fruition. And the game is eclipsed by the brillance of Earth 2150.
Customization
Dark Reign 2 comes with a map editor, but it is unsupported and not the easiest thing to install. Use
Windows Explorer to look at the Dark Reign 2 CD and look in the Editor directory for instructions on how to set up the editor. Dark Reign 2 doesn't offer much more in the way of customization, although
serious programmers in the community are working on mods for the game.
Graphics
Dark Reign 2 features some spectacular graphics. The units look good, although some folks have complained that they look a little too "cartoony" with their bright
colors. I also prefer a bit of a more realistic look to vehicles. It would have been nice to have some textures that really looked metallic. The vehicles would come
off better if they looked a bit more worn and used like real tanks do.
Dark Reign 2's graphics really shine when it comes to terrain, lighting, and the ability to get a first person perspective on what is goin on. It is very easy to
rotate your view from a top down perspective to a level one that makes you feel that you are literally standing on the battlefield. A first person view is practically useless when it come to commanding your
units, but it looks so good I always find myself going to it so I can enjoy the action. It's one of the few things that I wish Earth 2150 did as well.
Community
The best way to get in touch with the Dark Reign 2 community is to head over to its forums area. Be sure
to go to the game's official homepage and get the latest patches and news.
Requirements
The stated requirements for the game is a Pentium 2 233 with 64 MB. You'll really want to have a 3d
graphics card in your computer to enjoy this game. Prepare to sacrifice some serious hard drive space (550 MB with an additional 100 MB free for use as a Windows swap file). We tested the game on
both AMD and Intel platforms with few problems.
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